Posts tagged prototyping
Creating the Jugaad Dishwasher, The X-Way

The X-Way was a 2 day workshop sponsored by Nokia and Microsoft that focused on ideas, strategies and discussion around improving Mumbai city. Ben & Andrew moderated the workshop, keeping it challenging as twenty creatives and innovators came together with many, many city ideas.

One of the interesting exercises was listing things we love and hate about Mumbai. It was heartening to see that the 'love' pile was so much bigger despite Mumbai's numerous faults.

When discussing Mumbai's numerous problems, traffic cannot be ignored. Everything to do with traffic and way-finding is contextual. Signage is missing in a lot of places. When pedestrians give directions, the meaning may be different depending on the tone of their voice, how they stand, hand gestures and language. Honking has varied meanings depending on frequency, tones, loudness and the length of each honk. The city is a hotbed of large scale issues and topics of interest.

My team eventually looked at pavement ownership as a microcosm of health and sanitation. How could we encourage and create value in a public space such as pavement. We were in posh areas of Mumbai, and even here we found street hawkers taking ownership of pavements (in a good way) keeping them clean and ensuring their part of the pavement was maintained. Eventually we focussed even further and came up to a sugarcane vendor. Could we come up with something to help him wash the glasses in his stall while he was busy doing a million other things like making the juice, serving and cashing. A lot of times hygiene and proper washing was way down in his priorities while multi-tasking.

The final concept after two days of guerrilla research and quick prototyping was the 'jugaad dishwasher' - a mechanically automated machine that washed glasses saving the vendor time and effort as he ran a one-man operation. The washer connects to the juice machine itself so it doesn't need electricity to run. Soap is optional here since most vendors do not use soap. Overall the 'jugaad dishwasher' concept could also work for other street hawkers, juice vendors and with a few upgrades could even save time in someone's kitchen.

Check out some photos of the prototype we made. The video below has a few shots of us talking to sugarcane vendors.

The rotating juicer translates into the up and down movement of the simple washer, which repeatedly rinses the glasses. The trough can be easily refilled and cleaned and occupies minimal space.

We made several quick prototypes using found and re-usable materials. Above is an image representing the juicer wheel. A simple mechanical addition to the wheel as shown above allows it to connect with with dishwasher out of frame.

More about the X Way here and here.

UX Workshop at Construkt

The workshop focussed on teaching hands-on design prototyping, taking the participants step-by-step through a prototyping process, how to think and analyse their design concept, and even a quick ten minute guerrilla user research activity at the festival grounds. It was rewarding to see the 25 participants get so involved and excited about what they were building. Below are some pictures of the three hour session. It started with some warm-up creative thinking activities, after which the participants chose a random 'everyday-life' object. They then proceeded to redesign it, much to their surprise! One of the participants chose an orange as a common 'everyday' object for the first exercise and ended up 'redesigning' it into a scent dispenser and pen holder. Every participant had a set of raw materials such as card paper, straws, tape and foam pieces to use. UX Workshop participants at the Construkt Festival, Bangalore. The Construkt team gave me a beautiful location under a giant tree on the festival grounds, so everyone could work in the outdoors.

UX participant shows off his prototype, a redesigned Table Tennis racket as part of a completely new type of Table Tennis.

UX workshop participants at the Construkt festival, Bangalore. One of the central goals of my workshop was to make it hands-on learning, and also ensuring it was fun. It is so important to enjoy these exercises since it makes people more relaxed and therefore more creative.

UX participant shows off his smart watch prototype at the end of the workshop. The last stage included quick user research, getting reactions from people wandering around the festival and trying to make last minute adjustments on the first level prototype.